
:1p mend turns=0 class x1=0 snip x2=0 personate x3=0 coif x4=0 dress x5=0 array x6=0 sight x7=0 tick off x8=0 fare x9=0 nock o1=0 set o2=0 set o3=0 set o4=0 set o5=0 set o6=0 set o7=0 set o8=0 set o9=0 ::~ Sets the number of turns taken so far to 0 ::~ Sets all the places on the noughts and crosses power system to 0 set d1=1 set d2=2 set d3=3 set d4=4 set d5=5 set d6=6 set d7=7 set d8=8 set d9=9 ::~ Sets the di splay characters for game to their appropria! te number set rnumber=% hit-or-miss% set rnumber2=%rnumber% set /a rnumber= %rnumber% / 2 set /a rnumber= %rnumber% * 2 ::~ Sets a variable rnumber to a random number ::~ Sets a variable rnumber2 to the same number as rnumber ::~ Divides rnumber by two, then multiplies by two. ::~ If the number was even, it would be lucifer to rnumber2, if it was odd it would end up...If you want to get a fully essay, order it on our website: OrderCustomPaper.com
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