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Wednesday, February 27, 2019

Are Violent Video Games Bad for the Youth

In recent discussions of godforsaken idiot box games, a controersial get it on has been whether convulsive scene games are hard for youth or non. On maven hand, some argue that film games do not proceed the youth at all. On the other hand, however, others argue that violent video games affect the youth trem curioously. According to media military force researcher Craig Anderson, Chair of Iowa extr make up Universitys Department of Psychology, in a violent video game, you perform the entire aggression sequence from causening to end (Hoerrner & Hoerrner 2).According to his view, he is saying that you ask to be vigilant, looking for enemies, looking for potential threats you have to decide how to deal with the threat, what weapon to use, and how to use it and then you take sensual secondion to behave truculently within the game (Hoerrner & Hoerrner 4). The issue is whether violent video games are bad for eight, nine, or even ten yr olds. My own view is that violent vi deo games are indeed bad for young children.Though I concede that whether a childs rises choose to allow their children to work these violent games is up to them, I relieve maintain my view that violent games are bad. A perfect manikin reassuring a parent that their child is not participating in playing these violent games is to check the pass judgments on the video games to make sealed there is no violence in them. Although it might be objected that parents do not have time to check the ratings on their kids games, I reply that it is, once again, an option guaranteeing their children are not universe exposed to violence.All in all, the issue is important because these violent video games are affecting childrens behavior, making them more aggressive, as closely as more violent. Allowing kids to play violent video games changes the way they act towards their peers by causing them to drive more aggressive. They no longer be to have compassion towards one another, but inste ad coldness towards to each one other. This was proven when the American Psychological Association concluded that playing a lot of violent video games is related to having more aggressive thoughts, feelings, and behaviors.Furthermore, playing violent games is also related to children being less willing to be caring and helpful toward their peers (Junior Scholastic 1). Therefore, when children experience more aggression, they are release to feel that their aggressive manner is fine. This age group is not liberation to take a second look at their negative actions since they view it as just variation and games (Junior Scholastic 1).In essence, by allowing kids to play what they want and not setting boundaries for the kids, parents are not doing any legal expert to their offspring instead, parents are saying that it is alright to treat others in an aggressive manner as long as it is just in fun and games. Another perfect example of how violent video games cause children to become more aggressive towards their peers would be the after direct program I work for LAs Best. There I see how these games affect the kids due to how they act towards each other.They are always play-fighting with each other and having fun in their eyes, that is, until someone comes to me or my other staff members crying. When we ask them why they were play-fighting to begin with, they all have the same similar respond-thats how they fight in Mortal Kombat. Mortal Kombat is a popular series of fighting games that ask juicy school levels of blood and gore. So to see our kids reenact what they see on their video games is upsetting because it shows us, the staff, that our kids version of playing together is hitting and go down around with each other until someone gets hurt.The eight to ten category olds no longer see playing together as participating in a friendly game of soccer, but instead, a brutal way to kick those who they despise. Therefore, by allowing our kids to involve th emselves in these vicious games, changes their description of the meaning of fun. They now see fun as hitting and kicking each other until someone is down in vexation since they see this type of act of violence in their video game. Lastly, not only do kids experience aggressive behavior through and through video games, but also criminal violent behavior.This is due to the high rating of violence in the kids games. These games make it seem hunky-dory to shoot and kill people because the young children can always take up the game and play again. However, in reality, the only thing that these games do for children is actively train them to kill. Take for instance, Retired Lt. Col. Dave Grossman who argues that children collect to use weapons and become sharp shooters through simulated games the same way soldiers use simulations to improve their shooting precision. and as children can improve their phonics with Learn to Read with Winnie the Pooh, they can learn to shoot with deadl y accuracy, playing Doom, Splinter Cell, Hitman, and other first-person shooter games (Hoerrner & Hoerrner 2). Although some(prenominal) would question what Grossman is saying, it actually was proven to be accurate in the 1997s high school shootings in Paducah, Kentucky, when the 14-year-old who opened fire on a before school prayer group landed eight out of eight shots on eight different targets. Five of those were headshots (Hoerrner & Hoerrner 2).Keep in mind the adolescent shooter had never held a real gun before his shooting rampage however, spent long hours playing first-person shooter games that simulated cleansing with the same weapon he used that morning (Hoerrner & Hoerrner 2). To sum it up, the violence in video games does lead to violent behavior. Video game fundamental interaction leads kids to think that using violence is acceptable, causing them to choose their fist over rationality. In conclusion, violent games do indeed lead to aggressive and violent behavior.Not only do these games cause children to be aggressive towards one another, but they also lead to the corporeal pain of others due to the high content of violence. This is due to children having the entire aggression sequence from beginning to end imprinted in their mind. This therefore, leads them having to seek potential threats while having to figure out which physical action will have the best outcome. This is why every parent should watch the levels of violence in video games as well as set boundaries to what their children can and cannot play.

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